New Player Protection (NPP) automatically shields new survivors’ bases for their first two weeks on the cluster, giving them time to get established before their structures are exposed to full PvP.
| Setting | Value |
|---|---|
| Duration | 14 Days From First Join |
| Automatic | Yes — No Staff Action Needed |
| Protects | Structures / Base |
What NPP Does
NPP is base protection, not a PvE mode. While it’s active, you’re still a normal PvP player:
- You can fight other players and tames
- You can be attacked, killed, grappled, carried, or looted normally
- You cannot damage another tribe’s structures while your own base is protected
That last rule is the actual point of NPP — it stops new players from raiding freely while their own base can’t be touched back. Ending NPP removes your own base’s protection, opening it up to being raided too.
NPP doesn’t boost your rates on its own, though the Underdog Rate Boost stacks on top of it automatically if you’re in a small tribe.
The purpose of NPP is simple: give new tribes enough breathing room to build a real base and learn the cluster before their structures are exposed to full PvP.
Turret Behavior
Turrets on an NPP-protected base still fire at PvP players who come into range — NPP doesn’t disable your defenses. Those shots don’t consume ammo while your base is protected.
The reverse isn’t true: turrets on a normal PvP base fire at NPP players exactly as they would at anyone else, consuming ammo as usual. NPP doesn’t make you safe to scout an enemy base — you can still be shot, killed, and looted there.
What’s Protected
| Structure | Protected? |
|---|---|
| Sleeping Bags | Not Protected |
| Rafts | Protected |
| Motorboats | Protected |
NPP prevents structure damage — it doesn’t change normal structure interactions. Doors, storage, and other interactable structures still need to be locked if you don’t want other players opening them.
Checking Your Protection Status
Shows your tribe or character’s current PvE status and remaining protection time.
Shows your personal PvE status specifically.
Look directly at a structure to check whether it’s currently protected.
Ending Protection Early
Tribes sometimes choose to end NPP early to start raiding other tribes’ structures before their 14 days are up. You can already fight players and tames normally while NPP is active — ending it only removes your own base’s protection, allowing your structures to be raided too. This requires two steps: