Cybers Structures QoL+ is a large structure and quality-of-life system inspired by the Structures Plus style of gameplay from ARK: Survival Evolved. It adds enhanced structures, tools, automation, storage, breeding systems, resource pulling, Tek systems, and a wide range of other QoL functionality.
Survival Enhanced heavily customizes this mod for PvP balance. This is one of our most detailed configuration pages — if a setting isn't listed here, assume it's close to the mod's standard behavior.
How Survival Enhanced Uses It
Resource Pulling
Resource Pull Range is set to 25 Foundations.
Turrets
Turrets do not require a foundation for placement. Configured slot limits per structure:
| Turret Type | Slot Limit |
|---|---|
| Auto Turret | 24 |
| Heavy Turret | 58 |
| Minigun Turret | 24 |
| Tesla Coil | 2 |
| Tek Turret | 5 |
Dino Scanner
| Feature | Status |
|---|---|
| Dino Scanning | Enabled |
| Scan Stats | Disabled |
| Scan Location | Enabled |
| Scan Map | Enabled |
| Trait Display | Disabled |
Multi Tool & Omni Tool
Multi Tool Repair and Cryo functions are both disabled. On the Omni Tool, Basic Transfer, Advanced Transfer, Inventory Assistant, Personal Teleporter, and Teleport Tame are all disabled.
Platform Restrictions
- Tek Shields cannot be placed on rafts or saddles
- Tek Generators cannot be placed on saddles
- Teleporters and Transmitters cannot be placed on saddles
- Cross-team teleporting is disabled
Mutator — Intentionally Restricted for PvP Balance
The Mutator is deliberately nerfed on Survival Enhanced:
| Setting | Value |
|---|---|
| Mutation Mode | Disabled |
| Allow Breeding Mode | Disabled |
| Max Buff Stacks | 1 |
| Pulse Cost | 50 |
| Pulse Cooldown | 900 seconds (15 minutes) |
| Maximum Range | 8 Foundations |
| Tribe Limit | 1 Mutator |
| Gestation on Any Tame | Disabled |
| Breeding Neutered Tames | Disabled |
Propagator
| Setting | Value |
|---|---|
| Tribe Limit | 1 |
| Mutation Support | Allowed, respects mutation limits |
| Mutation Stack Count | 1 |
| Mutation Cost | 50 |
| Offline Breeding | Disabled |
| Gender Swap | Disabled |
| Speed Mutation | Disabled |
| Crafting Skill Mutation | Disabled |
| Cross-Variant Breeding | Disabled |
Vivarium
| Setting | Value |
|---|---|
| Resource Generation | Enabled |
| Advanced Resources | Enabled |
| Tribe Limit | 1 |
| Resource Multiplier | 0.5 |
| Base Interval | 3,600 seconds |
| Interval Per Dino | 120 seconds |
| Egg Chance Multiplier | 0.35 |
Transmitter & Transmutator
Boss Summoning through the Transmitter is disabled, and its Scan-All function is restricted. The Transmutator has a Conversion Cost of 75 and a Range of 6 Foundations.
Cloning — Increased Costs
| Setting | Value |
|---|---|
| Standard Cloning Cost Multiplier | 3× |
| Tek Cloning Cost Multiplier | 3× |
| Cloning Speed Multiplier | 0.75 |
| Tek Cloning Speed Multiplier | 0.75 |
| Cloning Chamber Tribe Limit | 1 |
| Tek Cloning Terminal Tribe Limit | 1 |
Trait cloning, imprint cloning, and essence cloning are all disabled. Neutered dinos and already-cloned dinos cannot be cloned again.
Tribe Tower & Tek Shield
Tribe Tower: Maximum XP Bonus 3, Maximum Taming Speed 2, Element Boost 1.
Tek Shield: 200,000 health, 1.5× fuel multiplier, 600-second power-up time (10 minutes), 1,800-second regen delay (30 minutes), 21,600-second respawn delay (6 hours).
Disabled on Survival Enhanced
What's Enabled
| Item | Unlock Level |
|---|---|
| Tribute Terminal | 90 |
| Charge Injector | 92 |
| Element Catalyzer | 100 |
The Tribute Terminal is especially important — it's the structure used for our Element/Shard/Tribute/Artifact transfer system.