Custom Dino Levels changes how wild dino levels are distributed across the map — not the maximum level itself.
Wild Dino Levels
| Setting | Value |
|---|---|
| Minimum Wild Level | 5 |
| Maximum Wild Level | 150 |
| Level Increments | Every 5 Levels |
| Distribution | Equalized |
The normal wild level range (5–150) is not increased. This mod equalizes the probability distribution across that range instead of raising the ceiling. Ordinarily, maps are heavily weighted toward low-level dinos — with this mod, every level in the 5–150 range has an equal chance of spawning, so high-level dinos are far more reasonably obtainable. A 145 or 150 is still exactly as valuable as it always was, and good stat distribution and breeding lines still matter just as much.
Special Ranges
| Creature | Level Range |
|---|---|
| Wyverns / Rock Drakes | 5–190 |
| Deinonychus | 5–150 |
| Magmasaurs | 5–150 |
Titanosaurs and Queen Bees remain excluded from the equalized treatment (PreventBee and PreventTitan are both enabled), so they continue to spawn at their normal vanilla levels rather than being affected by this mod.
Related: Rates & Settings.